8/27/2018
This is where the whole idea began. We wrote a Google Document to sketch the idea and see the big picture forming.
Every journey starts with a first step.
A simple README file added to start the repository.
A month full of tasks
September 2018 was a busy month for us. We setup our CI/CD pipeline and also:
Security first
October was a month to work on the security system. Several improvements were made on the Register and Login workflows.
A really busy month!
November was awesome for LUDUSTACK. We manage to implement several core systems that are used across the whole platform.
To close the year.
In December we implemented a few things needed for the launch day.
Happy new year! Let's work!
We started the year by optimizing the whole platform.
Some tweaks
LuduStack is for everyone!
Democracy
The voting system! Users can now:
Fast posting
Like a good social network you can now:
Game On!
Climb the LuduStack Ranks to the glory
Social Interaction
Follow games and users and connect to users to increase your social network!
This or that?
Polls, preferences and more!
...
Nothing to see here, keep scrolling!
You got the power!
Must have features!
Team up!
Join forces to make games.
Optimizations!
Now the whole web rendering is blazing fast!
Thank you all!
We reached the mark of 300 users and 100 games. Thank you all for your love!
Localize your games!
The localization tool has arrived!
New name!
Now we are called LUDUSTACK! The one stop place for game developers.
It is time for sweepstakes!
You can now run your own giveaways!
New Ideas!
Random Game Idea added to the front page to overcome your creative block!
Calculations!
The Rate Calculator will help you charge correctly for jobs with your skillset!
Back to basics
We decided to take a step back and redesign some architectural aspects of our software.
How much?
Now that most of the platform migration to CQRS is done, we are releasing a new tool and several improvements to the platform.
A must have!
We finally have a forum system!
C'mon and slam!
And welcome to the Jam!
Open Beta
At this point, we hope to have a consistent beta tester base so we can polish the platform and fix every possible bug that shows up.
Launch day!
This is the launch day. On this day, all the core features will be implemented.